The 2018 book, as a storyboard
Book v1.0.0, the 28 published chapters, converted into 15 panels: what the first edition said, who it said it to, and where it stops.
Home / Generation Z Developers
16 storyboards · 190 panels · 7 characters · all drawn from data
The second edition of Generation Z Developers, storyboarded before it was written: the punchline, the idea, the evidence and the people each chapter is for. Where the storyboards started, on 18 October 2026.
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The first pages of the second edition as Dinis described them, in 16 panels: wonder, not fear; the history; technology that finally works for you; learning made for you; and why that makes you a developer.
The 2018 book, and the first proposal for the second edition.
Book v1.0.0, the 28 published chapters, converted into 15 panels: what the first edition said, who it said it to, and where it stops.
A proposal in 15 panels: the order the second edition could tell its argument in, built from the topics the newsroom's articles already cover. For Dinis to tear apart. Superseded: the second release candidate follows the Gen ZX frame (decision 015, storyboard 12).
One storyboard per co-written article, the Guide speaking Dinis's words.
The first pages of the second edition as Dinis described them, in 16 panels: wonder, not fear; the history; technology that finally works for you; learning made for you; and why that makes you a developer.
Wardley maps, shown before they are named, and the three centres of gravity: explorer, villager, town planner. 14 panels.
Paths, mixing disciplines, learning as a lifelong skill, and why to read this on paper. 14 panels.
The influences behind the book, as claims you can check, and where each one lands. 10 panels.
What the book means by generative AI, how a language model works in plain words, where hallucinations come from, and where Dinis was corrected. 12 panels.
Provenance, explainability and asking for the evidence; and being the best-prepared person in the room. 10 panels.
What a graph is (not a diagram), the whodunit, a graph becoming a map, groups of groups, provenance, and starting anywhere. 12 panels.
How LLMs and agents work: a prompt as a lens, a role as a model with a description, an agent as a loop, tools as requests, no memory, compression, and focused threads. 13 panels.
The book in release mode, and the startup edition that became the frame of the second release candidate.
A first release candidate from the first list, the rounds, the adversarial review board, and precedents. 14 panels.
The GenAI Startup Edition, for Generation Z and Generation X, with one objective, a company by the end of the book: proposed on 19 October 2026 and adopted by Dinis as the frame of the second release candidate (decisions 014 and 015). 14 panels.
Short comic strips told from Dinis's review of the printed candidate: experiments in pacing, timing and flow, one beat per panel.
Marta reads the first three pages of release candidate 2, puts the book down, and reads them again as the pen would have them. 10 panels.
Marta reads the front of release candidate 2 on her phone, and the book keeps talking to its author. 8 panels.
Marta meets a word she does not know on page 12, and a code in the margin. 6 panels.
Note 142 drawn: explorers, then villagers, then town planners, as the population grows. 6 panels.
The cast of the storyboards for Generation Z Developers and its second edition, Generation ZX Developers (GenAI Startup Edition), v0.1, proposed by gen-z.journalist on 18 October 2026 for Dinis to accept, change or replace; Marta, the Generation X founder, was added on 19 October 2026 and is still a proposal. Characters are drawn programmatically by assets/storyboard.js from 'look'; nothing here is an image. Each human with a 'gravity' wears its badge (explorer, villager, town-planner), black and white, by their name: a centre of gravity, not a box, as Dinis describes it. Fictional people: each stands for a reader the book is for (the target audience), or for a role in the story. Names chosen to avoid clashing with the riskmandate.ai cast (which has a Maya) and with the word 'developer' (no 'Dev').
The model sheet: every mood and pose →From gen-z-developers.sgit.ai, imported unchanged at commit e2a71808 (2026-10-19). A storyboard that names a quote_source had every Guide line and quote card checked word for word against that file by gen-z-developers.sgit.ai's build at the origin commit; the file lives in the origin repository, linked from each board.